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INtro

Hi, I'm HBSquiddy! I am a self-taught freelance 3D character and asset artist specializing in translating stylized designs into high-fidelity, real-time models. My passion lies in bridging the gap between classic anime aesthetics and modern, realistic PBR shading, specifically optimized for MMD and real-time rendering pipelines.

Skillset

  • Applied clean topology, retopology, and efficient UV unwrapping for animation-ready models

  • Designed PBR textures using Substance 3D Painter

  • Executed high-to-low poly baking and optimized assets for game-ready performance

  • Delivered render-ready scenes using Blender’s Eevee, MMD and other Real-time engines

Projects

features

Software

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